Fixed: "Game Over" and "Pause" are now centered in all resolutions.
Changed: New form layout.
Changed: The blocks look a little better now.
Enhanced: Blocks can now rotate close to the edges.
Added: Bonus for clearing the playfield (25,000 x Level).
Added: Sound effects when rotating and dropping blocks, completing a level, and clearing the playfield.
Added: Sound effect themes. The default sounds are no longer compiled into PowerTris.exe.
Setting: Clockwise or clounter-clockwise rotation.
Setting: Show next block.
Setting: Auto-pause when switching focus.
Setting: Countdown on resume.
Setting: Smooth movement when clearing lines.
Setting: Small, Medium, or Large blocks (wasn't in Settings).
Setting: Enable or disable sound effects (wasn't in Settings).
Setting: Enable or disable individual sound effects.
Setting: Pause music when the game is paused.
Changed: All settings are now saved in PowerTris.ini.
Fixed: You can now quit the game while playing.
Fixed: When clearing lines the top line is now removed properly.
Changed: The blocks now look a little different. Instead of having one surface they are now built out of smaller blocks. This was done for multiple reasons. 1) It's easier to see exactly how big a block is. 2) The edges are no longer fuzzy when blocks have been partially removed. 3) By programmatically building the blocks the graphics were reduced from 336 KB to 1 KB.
Implemented: The game now shows Game Over instead of just quitting the game.
Implemented: Pause. This can be toggled using Game|Pause from the menu or by hitting P.
Implemented: High score dialog.
Implemented: Block size. You can now switch between small, medium, and large blocks, even while playing.
Partially implemented: Preferences dialog with user-defined controls.
Partially implemented: Some of the settings are now saved in PowerTris.ini.
Added: Bonus for dropping blocks. This awards Height x Level extra points.